Introduction to AI Programming for Games - Ray Wenderlich



Introduction to AI Programming for Games - Ray Wenderlich

Learn how to add artificial intelligence to a simple game! This is a blog post by site administrator Ray Wenderlich , an independent software developer and gamer. When you make a game, you often have enemies for the player to combat. You want these enemies to seem intelligent and present a challenge to the player to keep the game fun and engaging. You can do this through a variety of techniques collectively known as artificial intelligence (AI) programming. This is a huge field – entire books have been written on the subject! There are many subtopics, from pafhfinding to steering to planning to state machines to behavior trees and more. Obviously I can't cover everything in this introductory tutorial, but I can show you how to get started with a hands-on example of adding AI into a simple game! In the process of adding AI into this game, you'll learn about two common AI techniques along the way: steering and finite state machines. You'll see that when adding AI into a game,

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