Ashes To Glory: Rotating a 2D array of integers (matrix) by a given angle (+90, -90, +180, -180)



You are given a 2D square matrix, or 2D array of integers of size n (n rows and n columns), your output should be n by n 2D matrix rotated by a given angle, which could be +90, -90, +180, -180.
Rotate by +90 (clockwise once):

Input: n by n matrix M, where n >= 2
Algorithm:
Step 1: Transpose M
Step 2: Reverse each row
Dry run:
Step 1: Transpose
M                   M'
1 2 3              1 4 7
4 5 6      --     2 5 8
7 8 9              3 6 9

Step 2: Reverse each row
M'                  M''
1 4 7              7 4 1
2 5 8      --     8 5 2
3 6 9              9 6 3
Pseudocode: is here which is self explanatory and easily convertible to source code in a language of your choice.

Transpose
    for i in [0, n)
        for j in [0, n)
            if ( i < j )
                swap( M[i][j], M[j][i] )

Reverse a row (rowidx)
    start = 0
    end = cols - 1
    while ( start < end ) {
        swap( M[rowidx][start], M[rowidx][end] )
        ++start
        --end
    }

Rotate
    Transpose
    for i in [0, rows)
        Reverse( i )

That was fair enough until only asked to rotate by +90 degree. If problem is further extended to be solved for any given angle, of course the rotation should make sense, for example, 47 degree is not a choice ;-). So, here are some elegant techniques (I'll be brief now for other angles, because for +90 degree I have elaborated the solution):

Rotation by -90 degree (anticlockwise once):

Step 1: Transpose
Step 2: Reverse each column

Rotation by +180 degree (clockwise twice): Two methods follows

First:
Rotate input matrix +90 degree twice, if routine for which is available to you

Second: (You'll be amazed!)
Step 1: Reverse each row
Step 2: Reverse each column

Rotation by -180 degree (anticlockwise twice): Three(!!!) methods follows

First:
Rotate input matrix -90 degree twice, if routine for which is available to you

Second: (You'll be amazed again!)
Step 1: Reverse each column
Step 2: Reverse each row

Third: (Aha!)
Because rotating a matrix +180 degree or -180 should produce same result. So you can rotate it by +180 degree using one of above methods.

Turn an image by 90 degree

From http://www.geeksforgeeks.org/turn-an-image-by-90-degree/
for(r = 0; r < m; r++)
{
   for(c = 0; c < n; c++)
   {
      // Hint: Map each source element indices into
      // indices of destination matrix element.
       dest_buffer [ c ] [ m - r - 1 ] = source_buffer [ r ] [ c ];
   }
}
Code From http://www.emanueleferonato.com/2012/11/07/how-to-rotate-a-two-dimensional-array-by-90-degrees-clockwise-or-counter-clockwise-like-knightfall-game/
        private function rotateCounterClockwise(a:Array):void {
            var n:int=a.length;
            for (var i:int=0; i<n/2; i++) {
                for (var j:int=i; j<n-i-1; j++) {
                    var tmp:String=a[i][j];
                    a[i][j]=a[j][n-i-1];
                    a[j][n-i-1]=a[n-i-1][n-j-1];
                    a[n-i-1][n-j-1]=a[n-j-1][i];
                    a[n-j-1][i]=tmp;
                }
            }
        }
        private function rotateClockwise(a:Array):void {
            var n:int=a.length;
            for (var i:int=0; i<n/2; i++) {
                for (var j:int=i; j<n-i-1; j++) {
                    var tmp:String=a[i][j];
                    a[i][j]=a[n-j-1][i];
                    a[n-j-1][i]=a[n-i-1][n-j-1];
                    a[n-i-1][n-j-1]=a[j][n-i-1];
                    a[j][n-i-1]=tmp;
                }
            }
        }
http://analgorithmaday.blogspot.com/2011/04/rotate-array90.html
Read full article from Ashes To Glory: Rotating a 2D array of integers (matrix) by a given angle (+90, -90, +180, -180)

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