Teris | Algorithm Notes



Teris | Algorithm Notes

This problem asks you to simulate the playing process of teris game. This problem needs no advanced algorithms but needs a lot of work and circumspection. To handle large board we may need to use LinkedList to keep the board status to avoid large amount of cost of removing rows.

+


Read full article from Teris | Algorithm Notes


No comments:

Post a Comment

Labels

Algorithm (219) Lucene (130) LeetCode (97) Database (36) Data Structure (33) text mining (28) Solr (27) java (27) Mathematical Algorithm (26) Difficult Algorithm (25) Logic Thinking (23) Puzzles (23) Bit Algorithms (22) Math (21) List (20) Dynamic Programming (19) Linux (19) Tree (18) Machine Learning (15) EPI (11) Queue (11) Smart Algorithm (11) Operating System (9) Java Basic (8) Recursive Algorithm (8) Stack (8) Eclipse (7) Scala (7) Tika (7) J2EE (6) Monitoring (6) Trie (6) Concurrency (5) Geometry Algorithm (5) Greedy Algorithm (5) Mahout (5) MySQL (5) xpost (5) C (4) Interview (4) Vi (4) regular expression (4) to-do (4) C++ (3) Chrome (3) Divide and Conquer (3) Graph Algorithm (3) Permutation (3) Powershell (3) Random (3) Segment Tree (3) UIMA (3) Union-Find (3) Video (3) Virtualization (3) Windows (3) XML (3) Advanced Data Structure (2) Android (2) Bash (2) Classic Algorithm (2) Debugging (2) Design Pattern (2) Google (2) Hadoop (2) Java Collections (2) Markov Chains (2) Probabilities (2) Shell (2) Site (2) Web Development (2) Workplace (2) angularjs (2) .Net (1) Amazon Interview (1) Android Studio (1) Array (1) Boilerpipe (1) Book Notes (1) ChromeOS (1) Chromebook (1) Codility (1) Desgin (1) Design (1) Divide and Conqure (1) GAE (1) Google Interview (1) Great Stuff (1) Hash (1) High Tech Companies (1) Improving (1) LifeTips (1) Maven (1) Network (1) Performance (1) Programming (1) Resources (1) Sampling (1) Sed (1) Smart Thinking (1) Sort (1) Spark (1) Stanford NLP (1) System Design (1) Trove (1) VIP (1) tools (1)

Popular Posts