Introduction to Algorithms | Table of Contents
I FoundationsII Sorting and Order Statistics1 The Role of Algorithms in Computing
1.1 Algorithms
1.2 Algorithms as a technology2 Getting Started
2.1 Insertion sort3 Growth of Functions
2.2 Analyzing algorithms
2.3 Designing Algorithms3.1 Asymptotic notation4 Recurrences
3.2 Standard notations and common functions4.1 The substitution method5 Probabilistic Analysis and Randomized Algorithms
4.2 The recursion-tree method
4.3 The master method
4.4 Proof of the master theorem5.1 The hiring problem
5.2 Indicator random variables
5.3 Randomized algorithms
5.4 Probabilistic analysis and further uses of indicator random variables
6 HeapsortIII Data Structures6.1 Heaps7 Quicksort
6.2 Maintaining the heap property
6.3 Building a heap
6.4 The heapsort algorithm
6.5 Priority queues7.1 Description of quicksort8 Sorting in Linear Time
7.2 Performance of quicksort
7.3 Randomized versions of quicksort
7.4 Analysis of quicksort8.1 Lower bounds for sorting9 Medians and Order Statistics
8.2 Counting sort
8.3 Radix sort
8.4 Bucket sort9.1 Minimum and maximum
9.2 Selection in expected linear time
9.3 Selection in worst-case linear time
10 Elementary Data Structures10.1 Stacks and queues11 Hash Tables
10.2 Linked lists
10.3 Implementing pointers and objects
10.4 Representing rooted trees11.1 Direct-address tables12 Binary Search Trees
11.2 Hash tables
11.3 Hash functions
11.4 Open addressing
11.5 Perfect hashing12.1 What is a binary search tree?13 Red-Black Trees
12.2 Querying a binary search tree
12.3 Insertion and deletion
12.4 Randomly built binary search trees13.1 Properties of red-black trees14 Augmenting Data Structures
13.2 Rotations
13.3 Insertion
13.4 Deletion14.1 Dynamic order statistics
14.2 How to augment a data structure
14.3 Interval trees
IV Advanced Design and Analysis Technique
15 Dynamic Programming
15.1 Assembly-line scheduling
15.2 Matrix-chain multiplication
15.3 Elements of dynamic programming
15.4 Longest common subsequence
15.5 Optimal binary search trees16 Greedy Algorithms
16.1 An activity-selection problem
16.2 Elements of the greedy strategy
16.3 Huffman codes
16.4 Theoretical foundations for greedy methods
16.5 A task-scheduling problem17 Amortized Analysis
17.1 Aggregate analysis
17.2 The accounting method
17.3 The potential method
17.4 Dynamic tables
V Advanced Data Structures
18 B-Trees
18.1 Definition of B-trees
18.2 Basic operations on B-trees
18.3 Deleting a key from a B-tree19 Binomial Heaps
19.1 Binomial trees and binomial heaps
19.2 Operations on binomial heaps20 Fibonacci Heaps
21 Data Structures for Disjoint Sets20.1 Structure of Fibonacci heaps
20.2 Mergeable-heap operations
20.3 Decreasing a key and deleting a node
20.4 Bounding the maximum degree21.1 Disjoint-set operations
21.2 Linked-list representation of disjoint sets
21.3 Disjoint-set forests
21.4 Analysis of union by rank with path compression
VI Graph Algorithms
22 Elementary Graph Algorithms
22.1 Representations of graphs
22.2 Breadth-first search
22.3 Depth-first search
22.4 Topological sort
22.5 Strongly connected components23 Minimum Spanning Trees
23.1 Growing a minimum spanning tree
23.2 The algorithms of Kruskal and Prim24 Single-Source Shortest Paths
24.1 The Bellman-Ford algorithm
24.2 Single-source shortest paths in directed acyclic graphs
24.3 Dijkstra's algorithm
24.4 Difference constraints and shortest paths
24.5 Proofs of shortest-paths properties25 All-Pairs Shortest Paths
26 Maximum Flow25.1 Shortest paths and matrix multiplication
25.2 The Floyd-Warshall algorithm
25.3 Johnson's algorithm for sparse graphs26.1 Flow networks
26.2 The Ford-Fulkerson method
26.3 Maximum bipartite matching
26.4 Push-relabel algorithms
26.5 The relabel-to-front algorithm
VII Selected Topics
VIII Appendix: Mathematical Background27 Sorting Networks
27.1 Comparison networks
27.2 The zero-one principle
27.3 A bitonic sorting network
27.4 A merging network
27.5 A sorting network28 Matrix Operations
28.1 Properties of matrices
28.2 Strassen's algorithm for matrix multiplication
28.3 Solving systems of linear equations
28.4 Inverting matrices
28.5 Symmetric positive-definite matrices and least-squares approximation29 Linear Programming
29.1 Standard and slack forms
29.2 Formulating problems as linear programs
29.3 The simplex algorithm
29.4 Duality
29.5 The initial basic feasible solution30 Polynomials and the FFT
30.1 Representation of polynomials
30.2 The DFT and FFT
30.3 Efficient FFT implementations31 Number-Theoretic Algorithms
31.1 Elementary number-theoretic notions
31.2 Greatest common divisor
31.3 Modular arithmetic
31.4 Solving modular linear equations
31.5 The Chinese remainder theorem
31.6 Powers of an element
31.7 The RSA public-key cryptosystem
31.8 Primality testing
31.9 Integer factorization32 String Matching
32.1 The naive string-matching algorithm
32.2 The Rabin-Karp algorithm
32.3 String matching with finite automata
32.4 The Knuth-Morris-Pratt algorithm33 Computational Geometry
33.1 Line-segment properties
33.2 Determining whether any pair of segments intersects
33.3 Finding the convex hull
33.4 Finding the closest pair of points34 NP-Completeness
34.1 Polynomial time
34.2 Polynomial-time verification
34.3 NP-completeness and reducibility
34.4 NP-completeness proofs
34.5 NP-complete problems35 Approximation Algorithms
35.1 The vertex-cover problem
35.2 The traveling-salesman problem
35.3 The set-covering problem
35.4 Randomization and linear programming
35.4 The subset-sum problem
A Summations
A.1 Summation formulas and properties
A.2 Bounding summationsB Sets, Etc.
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