five-essential-phone-screen-questions - steveyegge2
I've been on a lot of SDE interview loops lately where the candidate failed miserably: not-inclined votes all around, even from the phone screeners who brought the person in initially.
It's usually pretty obvious when the candidate should have been eliminated during the phone screens. Well, it's obvious in retrospect, anyway: during the interviews, we find some horrible flaw in the candidate which, had anyone thought to ask about it during the phone screen, would surely have disqualified the person.
But we didn't ask. So the candidate came in for interviews and wound up wasting everyone's time.
Antipatterns
I've done informal postmortems on at least a hundred phone screens, many of them my own. Whenever a candidate bombs the interviews, I want to know what went wrong with the screen. And guess what? A pattern has emerged. Two patterns, actually.
The first pattern is that for most failed phone screens, the candidate did most of the talking. The screener only asked about stuff on the candidate's resume, and the candidate was able to talk with passion and enthusiasm about this incredibly cool thing they did, blah blah blah, and the screener was duly impressed.
That's how many/most phone screens go wrong.
The right way to do a phone screen is to do most of the talking, or at least the driving. You look for specific answers, and you guide the conversation along until you've got the answer or you've decided the candidate doesn't know it. Whenever I forget this, and get lazy and let the candidate drone on about their XML weasel-pin connector project, I wind up bringing in a dud.
The second pattern is that one-trick ponies only know one trick. Candidates who have programmed mostly in a single language (e.g. C/C++), platform (e.g. AIX) or framework (e.g. J2EE) usually have major, gaping holes in their skills lineup. These candidates will fail their interviews here because our interviews cover a broad range of skill areas.
These two phone screen (anti-)patterns are related: if you only ask the candidate about what they know, you've got a fairly narrow view of their abilities. And you're setting yourself up for a postmortem on your phone screen.
Acid Tests
In an effort to make life simpler for phone screeners, I've put together this list of Five Essential Questions that you need to ask during an SDE screen. They won't guarantee that your candidate will be great, but they will help eliminate a huge number of candidates who are slipping through our process today.
These five areas are litmus tests -- very good ones. I've chosen them based on the following criteria:
1) They're universal - every programmer needs to know them, regardless of experience, so you can use them in all SDE phone screens, from college hires through 30-year veterans.
2) They're quick - they're areas that you can probe very quickly, without eating too much into your phone-screen time. Each area can be assessed with 1 to 5 minutes of "weeder questions", and each area has almost unlimited weeder questions to choose from.
3) They're predictors - there are certain common "SDE profiles" that are easy to spot because they tend to fail (and I mean really fail) in one or more of these five areas. So the areas are amazingly good at weeding out bad candidates.
You have to probe all five areas; you can't skip any of them. Each area is a proxy for a huge body of knowledge, and failing it very likely means failing the interviews, even though the candidate did fine in the other areas.
Without further ado, here they are: The Five Essential Questions for the first phone-screen with an SDE candidate:
1) Coding. The candidate has to write some simple code, with correct syntax, in C, C++, or Java.
2) OO design. The candidate has to define basic OO concepts, and come up with classes to model a simple problem.
3) Scripting and regexes. The candidate has to describe how to find the phone numbers in 50,000 HTML pages.
4) Data structures. The candidate has to demonstrate basic knowledge of the most common data structures.
5) Bits and bytes. The candidate has to answer simple questions about bits, bytes, and binary numbers.
Please understand: what I'm looking for here is a total vacuum in one of these areas. It's OK if they struggle a little and then figure it out. It's OK if they need some minor hints or prompting. I don't mind if they're rusty or slow. What you're looking for is candidates who are utterly clueless, or horribly confused, about the area in question.
For example, you may find a candidate who decides that a Vehicle class should be a subclass of ParkingGarage, since garages contain cars. This is just busted, and it's un-fixable in any reasonable amount of training time.
Or a candidate might decide, when asked to search for phone numbers in a bunch of text files, to write a 2000-line C++ program, at which point you discover they've never heard of "grep", or at least never used it.
When a candidate is totally incompetent in one of these Big Five areas, the chances are very high that they'll bomb horribly when presented with our typical interview questions. Last week I interviewed an SDE-2 candidate who made both of the mistakes above (a vehicle inheriting from garage, and the 2000-line C++ grep implementation.) He was by no means unusual, even for the past month. We've been bringing in many totally unqualified candidates.
The rest of this document describes each area in more detail, and gives example questions, and solutions.
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