要加班费的员工是奴隶没艺术情怀?_行业动态_资讯_DevStore



要加班费的员工是奴隶没艺术情怀?_行业动态_资讯_DevStore

我们常常听到关于游戏业工作强度大、加班多的抱怨,甚至还有员工猝死的案例。不过今天,一位在游戏圈摸爬滚打多年的大佬却出来唱反调,表示游戏开发"并不算多辛苦的工作",那些成天抱怨工作辛苦、要加班费的业内人士已经成了"工资奴隶",没艺术情怀。

上周,WildTangent公司总裁Alex St.John在著名科技博客VentureBeat上发表评论,称今天的游戏开发者"应该停止抱怨工时和薪资待遇,踏踏实实去干自己喜欢的事,"因为"在办公桌前动动鼠标并不算多辛苦的工作"。

St.John是在回应"国际游戏开发者协会(International Game Developers Association,简称IGDA)"通过的一项最新决议,该决议旨在规范企业用工行为,解决业界普遍存在的无偿加班和工时超标等问题。 St.John一直是这项决议的反对者,他认为"游戏开发不止是一项工作,而是一门艺术,"那些成天抱怨工资和工时的员工"已经成为工资的奴隶,缺乏艺术 家精神"。他还表示"不论公司有多少钱,都没法满足这些'工资奴隶'贪婪的索取"。最后,他还向所有从业者,尤其是女性发出嘲讽:"你要是不能忍受一周工 作80小时就别干这行!如果你是女性,那么不仅是游戏圈,我认为女性进入所有高新技术产业都是个大麻烦。"


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